Space Boss Battle Game
Classic arcade-style space shooter for Game Boy Advance.

Space Boss Battle Game for GBA is a Mode 3 Game Boy Advance game where the player controls a spaceship, aiming to defeat a boss enemy ship by firing lasers while dodging homing bombs. The objective is to reduce the boss's HP to zero before getting hit by bombs three times, which results in a game over. The game features clear state navigation: Start (title), Game (action), Pause, Win (victory), and Lose (defeat) states, all managed by button inputs.
Controls include D-pad to move the spaceship, A button to fire lasers, Start to begin the game, and Select to pause. Each state offers appropriate transitions and screen displays, delivering a fast-paced arcade-style experience reminiscent of classic invader games but with a unique boss battle twist. The game uses Mode 3 graphics for smooth pixel-perfect rendering, implements collision detection for projectiles and bombs, and features a health system for both player and boss. This project demonstrates expertise in GBA game development, state machine implementation, and classic arcade game mechanics.